local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 111101089
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 89001
L2_1.gadget_id = 70950091
L3_1 = {}
L3_1.x = 2390.431
L3_1.y = 280.801
L3_1.z = -1560.785
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.mark_flag = 2
L3_1 = {}
L3_1.config_id = 89002
L3_1.gadget_id = 70950091
L4_1 = {}
L4_1.x = 2372.443
L4_1.y = 278.965
L4_1.z = -1556.166
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.mark_flag = 2
L4_1 = {}
L4_1.config_id = 89003
L4_1.gadget_id = 70950091
L5_1 = {}
L5_1.x = 2360.193
L5_1.y = 277.412
L5_1.z = -1551.099
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStop
L4_1.state = L5_1
L4_1.mark_flag = 2
L5_1 = {}
L5_1.config_id = 89004
L5_1.gadget_id = 70950091
L6_1 = {}
L6_1.x = 2359.754
L6_1.y = 282.62
L6_1.z = -1566.175
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStop
L5_1.state = L6_1
L5_1.mark_flag = 2
L6_1 = {}
L6_1.config_id = 89005
L6_1.gadget_id = 70950091
L7_1 = {}
L7_1.x = 2342.6
L7_1.y = 276.592
L7_1.z = -1551.873
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = GadgetState
L7_1 = L7_1.GearAction1
L6_1.state = L7_1
L6_1.mark_flag = 2
L7_1 = {}
L7_1.config_id = 89006
L7_1.gadget_id = 70950091
L8_1 = {}
L8_1.x = 2336.755
L8_1.y = 273.878
L8_1.z = -1539.004
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearAction2
L7_1.state = L8_1
L7_1.mark_flag = 2
L8_1 = {}
L8_1.config_id = 89007
L8_1.gadget_id = 70290069
L9_1 = {}
L9_1.x = 2375.838
L9_1.y = 280.395
L9_1.z = -1563.641
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 89001
L5_1 = 89002
L6_1 = 89003
L7_1 = 89004
L8_1 = 89005
L9_1 = 89006
L10_1 = 89007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
